I care about character and setting and the way the two feed into one another. My default setting as a writer is character-driven science fiction that takes the time to explore how that plot with those characters could only have emerged from that particular world. I like weird, sprawling worlds, and I like prodding at the ragged edges of those worlds. Which explains my affinity for Destiny!
Samples available on request.
Destiny 2: Episode: Heresy
As with Revenant, my focus was Heresy's dungeon, Sundered Doctrine. This dungeon gave us the opportunity to hang out with a beloved character, Debra Wilson's Savathûn, for a whole activity, and to return to the scene of the Vow of the Disciple raid.
Selected works:
► Sundered Doctrine
► Xivu Arath Affronted cinematic
► Songs of Descent lorebook (link TK): The ask was for a lorebook about Destiny's Taken combatants; there being no easy way to write straight prose from the perspective of aliens without individual wills, I pitched a set of what I called "evil psalms" sung by them and a few other interlocutors instead.
Destiny 2: Episode: Revenant
On Revenant my main focus was the Vesper's Host dungeon. I was embedded with its design team through the full dev cycle, which meant we had the resources to go deeper on narrative than usual. I had the opportunity to pitch a new voiced character: Vesper Central/Astraea, an AI who isn't pleased with her current circumstances or her creator.
Selected works:
► Vesper's Host
► Spacewalk suit lore tabs: A sci-fi haunted house story in miniature.
► VS Tech Sledge lore tab: A piece of Vesper's Host backstory, written as obliquely as I could get away with.
Destiny 2: Episode: Echoes
Episode: Echoes launched alongside The Final Shape. I was one of two NDs assigned to the Breach Executable arena activity, filled in gaps in the seasonal and activity storytelling, and worked on Destiny's set of holiday events.
Selected works:
► Sightline Survey lore tab: A story exploring the edges of Destiny's world, indulging my taste for putting wizards and monsters into mundane workplace situations.
► Ikora's radio message: An epilogue to the seasonal storyline, touching back on the theme of grief from The Final Shape.
Destiny 2: Into the Light
Into the Light served as a free interim release between Season of the Wish and The Final Shape. I worked on multiple pieces of ITL, including the yearly Guardian Games event with its new Skimmer player vehicle type, and Pantheon: a new boss rush activity asking players to coordinate to fight an increasingly long chain of Raid boss encounters in a row. We couldn't record new voice lines for Pantheon, so instead we repurposed lines from Lord Shaxx, the fan-favourite PVP announcer.
Selected works:
► Elsie's Rifle and Hung Jury SR4 lore tabs: Vignettes focusing on the residents of the Last City in the lead-up to The Final Shape.
Destiny 2: Season of the Wish
I joined the Destiny team partway through Wish's dev cycle. As I was getting up to speed on Destiny 2's processes, I took on the ND work for the yearly holiday events, and pieces of Wish's writing ad-hoc as other writers needed bandwidth freed up.
Selected works:
► Gifts and Bargains lore book: A love story exploring the internality of Destiny's wish-eating dragons, the Ahamkara.
► Final Words mini-mission: A send-off to our long-term frenemy, the Ahamkara Riven of a Thousand Voices.
Aspect lore book for Destiny 2: Shadowkeep
I wrote the Aspect lore book as a freelancer in 2019. It was my first foray into game writing before I started on Destiny: Rising full time in 2021. I've been gratified by the return of some of its story elements in D2 seasons I've worked on since then.
Destiny: Rising
I was on Rising between January of 2021 and March of 2023, first as a NetEase employee and then with Bungie. I worked on pieces of narrative spread all over the game: cinematics, mission and activity flow, character briefs, and barks, among other things.
The Lost Journal of Dr. Morris (personal work)
The Lost Journal is an experimental project from the last year of my illustration degree: a science fiction mystery story in the format of a hand-drawn journal, found and annotated by researchers years after the artist's disappearance.